I still like the game a lot, but I don’t like how the power- ups you earn through play are gone if you use them and then restart the level. I’ve since completed the main campaign mode and posted all my videos here. I mentioned Cards of Terra last week and was having a lot of fun with it. But it seems like a well-made port, especially if you already know how to play. I only spent a little time with it so I haven’t really formed an opinion. It reminds me a bit of Risk, but I’m sure there’s more to it. I have no experience with the game so I played the tutorial first. Anyway, if you want to see what it plays like, you can watch my gameplay videos below.Īxis & Allies 1942 Online recently got ported to iPad and you can play either against the AI or online against another player. Sadly, there’s no iCloud sync, so I can’t make any progress on-the-go with my iPad save. I would like to make it to the other maps to see what they’re like, so I’ll keep trying and hopefully get there before I tire of the game. There are a lot of upgrades to earn and I worry that I might tired of the game before I make significant progress with them or beat the boss that tossed me away like a ragdoll. I’m just a bit concerned about the grind. ![]() I’m enjoying it quite a bit and even managed to get to a boss on my third attempt, where I promptly died. There are also multiple character to unlock, each with different playstyles. You’re meant to survive as long as you can, then invest some of your earnings into permanent upgrades and try again. Wielding all sorts of guns and a teleportation device, you need to complete certain tasks while taking down swarms of monsters. Tesla Force is a sort of sequel to the twin stick shooter Tesla vs Lovecraft, but instead of a handcrafted campaign to play through, it’s a roguelite with procedurally generated maps and levels. It’s one of my favorite short narrative games, up there with The Stanley Parable, and I highly recommend picking it up for the bargain price of $4.99 on iOS. ![]() I would recommend going in as blind as possible, because this is a game that will surprise you at every turn. I have a full review here of the iOS version that, together with my Switch review, should give you a pretty good idea of what the game’s like without spoiling too much. I’m thrilled to say that they handled them beautifully and it feels just as natural to play on a touchscreen as with a controller. That’s because the controls - and figuring them out - are part of the puzzles. What Remains of Edith Finchīack when I played What Remains of Edith Finch on my Nintendo Switch, I wondered in my review how the developers might handle the controls if it ever comes to iOS. ![]() Anyway, there’s a lot to discuss, so let’s not waste anymore time. The main highlight for me was What Remains of Edith Finch, even though I’d already played it a couple of years ago on my Switch. That gave me time to catch up on some other games. I’m still playing Genshin Impact, but there isn’t much going on there at the moment while we all wait for the next big update. It’s been a busy week with a lot of noticeable releases. ![]() Hi everyone, and welcome back to My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days.
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